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Unlocker fps roblox
Unlocker fps roblox













unlocker fps roblox

So yes again this is a very simple script, however when using FPS Unlocker to cap it above 60 FPS, the loop begins to print way faster than intended. Game:GetService("RunService").RenderStepped(function(delta) Over here I made it extremely simple but prints instead of firing events: local did = 0 Sometimes, I would want to fire an event for every time I reach a maximum value using RenderStepped for some reason, and then reset it back to 0 so that the loop continues with that specific time loop.

unlocker fps roblox

I understand that when you use RenderStepped, you should expect that there may be players who capped their FPS above 60, since apparently you’re allowed to do that using a third-party, and I’m just now worrying about it the moment I came across this issue, haha.















Unlocker fps roblox